Privacy Policy
Two Forks: Co-op Kitchen · Updated October 24, 2026
Two Forks is a cooking game made by Colton Andrews, an independent developer. This policy explains what the game collects and why. The short version: the game keeps what it needs to run your account, your saves and your purchases, and a little anonymous gameplay data to make the game better. It never sells your data, shows ads or tracks you across other apps.
What we collect
- An account ID. The first time you open the game it creates a random account ID so your saves and purchases can follow you. It is not linked to your name, email or phone number.
- Sign in with Apple (optional). If you choose to sign in, Apple gives us a stable user identifier for this app so we can find your account on a new device. If you allow it, Apple may also share an email address (often a private relay address). We do not use it for marketing.
- Your chef and saves. Your chef's name and look, and your restaurant saves, are stored so you can continue on another device.
- Purchases. When you buy something, we store Apple's signed record of the transaction (product, date, transaction ID) to confirm it. We never see your payment details; Apple handles payment.
- Gameplay and usage. Simple events such as "day finished", "chapter completed" or "shop opened", with numbers like the day count; how long and how often the game is played; which buttons and menus are used; and error messages if something breaks. We use them to balance the game and fix problems.
- Device and region. Your iOS version, screen size, language, time zone, whether the phone is held upright or sideways, and the country your connection comes from (worked out by our hosting provider; we do not store your IP address).
- Co-op play. When you host or join a kitchen, game messages pass through our server to reach the other players. They are not stored.
How we use it
Only to run the game: keep your account and saves, unlock what you bought, connect co-op games, and understand how the game is played so we can improve it. We do not use your data for advertising and do not share it with data brokers.
Chef and restaurant names other players can see (the leaderboard) are checked against a word filter, and new names are also checked by an automated safety model run by our hosting provider, Cloudflare. A name it flags is hidden from other players until we review it. Only the name is sent, nothing else about you.
Where it is stored
Data is stored with Cloudflare, which hosts the game's server, in the United States and other countries where Cloudflare operates. Purchases are processed by Apple under Apple's privacy policy.
How long we keep it
Account data and saves are kept until you delete your account. Gameplay events are kept for up to two years. Purchase records are kept as long as needed for accounting and refunds, without being linked to a deleted account.
Deleting your account
In the game, open the menu, then Settings & save → Account → Delete my account. This permanently deletes your account, saves and gameplay events from our server and erases the game's data on that device. If you signed in with Apple, we also ask Apple to revoke the game's access. Purchases you made stay tied to your Apple ID, so you can restore them later with Restore Purchases.
Children
The game is for a general audience and does not knowingly collect personal information from children beyond what is described here. Parents can contact us to delete a child's account.
Your rights
You can ask for a copy of your data or ask us to delete it by emailing coltandrews89@gmail.com. Depending on where you live (for example the EU, UK or California) you may have additional rights, which we will honor.
Changes
If this policy changes, the date at the top will change. Significant changes will be noted in the game.
Contact
Colton Andrews · coltandrews89@gmail.com